Kaya’s Vale is a single-player, third-person 3D adventure platformer set in a prehistoric world that worships dinosaurs as primordial sacred beings.
Following in the eyes of Kaya, a dino tamer from a mysterious ancient civilization - you must embark on an adventure in which you will journey through a vibrant jungle full of thrills, life and danger with dinosaurs around every corner.
Climb your way through ethereal landscapes and solve light puzzle elements along the way!
Evade the threat of the ferocious Tyrannosaurus Rex alongside your audacious Allosaurus!
Players can explore the fantasy of having their own dinosaur companion in this vertical slice of an experience!
Will Kaya unravel the mystery that threatens her tribe?
Matthew Stevens - Producer/ Team Lead - UX, UI & Level Design
Niels Whitby - Scrum Master - Technical & Level Designer
Jack Williams - Narrative Designer/ Writer
Max Oates - Gameplay & Apollo AI Programmer - Technical Lead & Designer
Ashley Cowell - UI & AI Programmer - Particle Effects - Shaders - Post Processing Lighting
Darriane "Daz" Saunders - Art Overseer - 2D/ 3D Character Artist
Kimberley "Kimmi" Pitcher - Art-style Director - 3D, 2D, UI & Promo Artist
Georgia Waller - 2D & 3D Environment & Texture Artist
Tom Mason - 3D Environment Artist (Architecture)
Onyx McGarvey - General & Storyboard Artist - Writer
Simona Nikolova - 3D Character & Prop Artist
Lachlainn Hayes - Animator & Rigger
Harry Papantoniou - Ambient Noise & SFX